If a tank dies, the off tanks should run in, taunt, and immediately hit Shield Wall until they possibly die.ĭebuff given to a player when they die in range of Doomwalker. non special abilities) will be double damage during this period. The fight will occur as normal except all auto attacks (ie. It is no longer possible to get instantly killed with an Enraged Earthquake. As of Feburary 19th 2007, a hotfix was applied to fix Enrage giving double damage to Doomwalker's Abilities. Ocours when Doomwalker reaches 20% health. This will make healing much easier, allowing you to heal other players who are getting hit by Overrun, Earthquake, and Lightning Wrath. This way, you will always have a tank with low amounts of Sunder Armor.
When tank A loses his Sunder Armor, he should Taunt back. When tank A has 3-4 stacks, tank B should Taunt and tank. Reduces the armor of the players tanking, eventually to a point where the main tank can easily die. This ability can never hit the main tank. Players should spread out in distances of 10 yards because the lightning cannot chain beyond that. This is a much safer strategy than hoping only 1 player gets hit with little room. This will create more room for other players, and guarantee that only 2 players ever get hit. All ranged DPS should stack on each other in piles of 2. The lightning will chain between players and the damage will increase as the chain gets larger. An attack similar to that of C'Thun stage 1, but not as frequent. A main tank should taunt him off the off tank. Off tanks should taunt when Doomwalker comes into their vicinity and drag him back to the center. When this buff is active he will deaggro and charge other players (based on threat). Periodic Buff on Doomwalker which increases his movement speed by 100%. You should bandage once the ability has stopped. The simplest way to counter-act this ability is to always have health over 8000. It is possible to move out of range once the ability has started, but players may often get stunned and knocked down. Deals a total of 8000 damage (2000 ever 2 seconds). Comment by 9647Here is the complete list of his abilities.